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Timsplosion

14 Game Reviews

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It's entertaining and addictive, but...

... not anything new really. It's a bit like a cross between Indestructotank and Toss the Turtle, and even the concept of Toss the Turtle wasn't exactly shiny new. And it takes ages to get enough of the power ups to actually have any chance of getting the achievements. And then there's the fact that there are bonuses you're forced to pay real money for? Surely this is a huge miscalculation on the game designer's part, forgetting that the vast majority of the target audience is under 14, and so has no access to monetary funds online, and I doubt any sane parent would fork out money for something like this.

But despite all that, it's still an amusing game, and a good way for a bored person to be a little less bored.

Nice stuff.

I was always fond of UFOMania 1, and now I've finally found this.
I gotta say, the neon look was quite good, it gives it that sort of retro "asteriods" feel to it which works quite well. The introduction of the rotating planets was also a pretty neat idea, and is something that could be expanded on if you decide to make a UFOMania 3.
I also quite liked the new obstacles and the variety of planetary defences. They added a new twist, and I had to seriously rethink my strategy for some of the planets. If you keep your players on their toes, you're doing well as a game designer.
The only thing I think could help improve this game is a storyline. We know that these humans are being moved, but we don't know why. Perhaps there is a war going on? Maybe in UFOMania 3, you could have to fight enemy ships to get to the planet, or you could, while saving the majority of the humans, have to try and purposefully kill a specific few humans, who are marked out by being a different colour, say if the humans are usually yellow, there are red ones that you have to kill, for example. It's just a suggestion, I mean, you already have a good and pretty addictive game as it is.
Keep up the good work. :)

Good concept, poor execution...

I think you're on to something good, and this game is certainly well coded, but the art quality, or lack thereof, really brought this down. Work longer on the art of the guy and the planes, and the general layout, and this will be much better.
And different types of planes wouldn't be too much to ask either. You know, faster ones, slower ones, ones that drop loads of bombs in a short amount of time, stuff like that.
Good try, but it needs a lot of work.

Farmallama responds:

Well, I didnt code it as I said and so I have no Idea lol. But anyway, it's meant to be sketchy and stuff lol. Thanks, anyway.

Unlike any other game on Newgrounds.

Except maybe that Disorientation one, but this still isn't the same. This game is seriously awesome and wacked out. It does get confusing but you figure it out in the end. Honestly, I don't know why this doesn't have a higher score already.

Awesome work, well done.

GAH! That stupid rabbit!

This has got to be one of the most awesome games on Newgrounds at the moment. You've gotta be in line for a monthly prize, possibly even a Tank Award for this.
I can do every level I've found except for 2, AfroNinja's sub level, and the stupid final battle. I've entered with more than 10 lives on atleast 2 times now, gah! That rabbit is hard! Oh, and tips for anyone reading, falling spiders are still able to kill you, so wait until they're all there before you jump on them!
That last level though. Damn! Awesome and addictive game you've made. Will there be a FPA World 3?

Once I worked out how to play, it was addictive.

Nice and simple game you got going here. I think it's ok that there's no preloader, since this game doesn't appear to need one. Yeh, the instructions could have been clearer (How to Play section maybe?) but once you figure it out it's a decent game.

Not bad...

... but the Titanic could use a bit more work. Decent, and fairly addictive so far. Needs tweaking, but otherwise alright. (I got a score of 36)

First game? Wow!

Very good, and this is your first game? Nice. The only thing I can say, is work out how to stop the gam when time reaches 0, because when I played it went into minus numbers. Anyways, good luck with future games, you look like you could easily make it as a Flash game maker. =D

Woah!

Really good game. I blasted TONNES of missiles into the ground when buddy was with a radio and bowling balls, and I've been waiting ten minutes for him to come down. Every so often i get a shower of bowling balls that just bounce back up, then i get a whack sound. BRILLIANT GAME!

bleh!

I love cats, so this game makes me sick.

I'm a 20-something British animator based in Halifax, NS. I've been animating since I first found Newgrounds, and am now a graduate with an Animation degree. I've worked for Sun and Moon Studios, A Productions and the BBC, and I hope to do a lot more!

Tim @Timsplosion

Age 29, Male

Animator/Cartoonist

England

Joined on 1/27/06

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